Tag Archives: video game

Exercising Journal #3: Looking for Some Variety

It’s been some time since the last journal, but, with summer activities and holidays in full swing, my exercising has fallen a little by the wayside. I haven’t completely dumped it, though, but I think my exergaming habits are going to be changing a little. I have kept up with Fitness Boxing and Ring Fit […]

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The appeal of Jaleco’s Arm Champs II

Back in 2019 I did a livestream from Galloping Ghost Arcade in Brookfield, Illinois, and the highlight of this was playing a session of Jaleco’s Arm Champs II. I made a Twitch clip of me playing this game on the highest difficulty you can select in-game, and this has sat on my Twitch channel since […]

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The mystery of Blanka

Street Fighter the Movie the Game released in arcades nearly 25 years ago, and it continues to be a game that sees new discoveries thanks to a dedicated playerbase. Most of this revolves around the crazy technology for the game, but we’re finding this includes secrets tucked away in the game. I was recently toying […]

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The King of Fighters XV: Hero Team

Details on the upcoming The King of Fighters XV have been a slow drip, but they are coming more frequently as SNK promises a 2021 game release. I invested in The King of Fighters XIV at launch and stuck with it longer than Street Fighter V, but not many of my friends and online acquaintances […]

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Merry Christmas 2020! (and happy birthday Robert Garcia)

It’s Christmas Day for the rotten year of 2020, so hopefully everyone is able to enjoy a silver lining as we approach the new year. For me, I decided to take a look at the much-touted “birthday bonuses” in SNK’s Art of Fighting 3. If the internal date of the MVS machine is set to […]

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‘Hero:’ Internal Atari documents provide details on the canceled Vicious Circle

My previous update to the Vicious Circle feature originally on GemuBaka mentioned developer Alexander Villagran, who mentioned working on an Atari title named “Hoop Fighter.” Having never heard of this game, I started doing online searches, and getting a specific string of words to give me a hit provided a full-on Atari document discussing the […]

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A breakdown of the canceled Vicious Circle (arcade)

**This feature was updated on Oct. 18, 2020, and Jan. 13, 2021, to add contributions including photos/videos of the Vicious Circle prototype board and a few comments/details provided by a couple of developers of the game. This additional content is highlighted below, following the list of finishing moves in the game (which has also been […]

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The April Fool’s Gauntlet: 5 Wrestling Speedruns

A recent WedNESday post on Twitter featured LJN’s WWF: King of the Ring, and upon digging into the game a bit, I find it could be mashed through in short order. Sure enough, others have embarked on that same journey, and the Speedrun.com page features multiple attempts at the game’s King of the Ring mode […]

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Retro Achiever Game #55: Convoy no Nazo

As a child, all of my Transformers video game experience came from the Commodore 64 attempt at the franchise, The Battle to Save the Earth. I knew a few others who had the game, and I gave it a couple of tries, but ultimately came away unfulfilled because I didn’t fully understand how the game […]

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Fighting Zangief in Street Fighter II

Sparked by a recent Twitter post, there was a discussion on what the easiest Street Fighter II CPU AI is to fight. While you can learn the AI ticks all around, I’ve always felt Zangief’s AI was the easiest to grasp across the board with Ryu. Playing as either Ryu or Ken, it seems Zangief […]

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